Welcome to Inside the Box, a new feature on GearboxSoftware.com! The goal of Inside the Box is to give you, our fans, cool new content on a regular basis that gives you some insight into what it is like at Gearbox, how we do things, and the behind-the-scenes scoop about a wide variety of topics from game design, writing, art direction and anything else that we (or you!) think might be interesting.
To kick off this new venture I thought, with the upcoming release of Krieg this week, I would go into some depth about the genesis of this new class. But first off, let me introduce myself.
Hi! I'm Paul Hellquist, the Creative Director and Lead Designer on Borderlands 2. I've been in the industry for nearly 15 years and was the Lead Designer on SWAT 4 and the original BioShock before joining Gearbox in 2008. While at Gearbox I worked on an unreleased title ...READ MORE