Animation Lead
Position: Full-Time
Updated: 2008-08-26
Required Skills:
- Excel in and understand the core principles of hand animating
- Be knowledgeable and have a basic grasp of motion capture technology
- Have extensive experience with 3D Studio Max (3+ years)
- Have extensive experience with Character Studio
- Have extensive experience with biped character rigging
- Ability to work with design and programming leads to analyze design intent, identify needs and create comprehensive animation lists
- Ability to schedule and manage animation tasks
- Willing and able to manage internal and external animators and teams
- Basic 3D modeling skills to support rapid animation prototyping
- Excellent communication skills
- Enjoy mentoring and training
- Ability to work as a member of a leadership team to make decisions
- Enjoy enabling lots of player induced destruction
- Have a very good sense of humor
- Be able to relocate to Plano, TX (near Dallas)
- Provide animation reel demonstrating strengths and experience
- Be willing to perform an animation test at our request
- Have at least 3 – 5 years experience as an animator
Desired Skills:
- Ability to write scripts in various scripting languages
- Have experience with Vicon motion capture equipment
- Have experience with Morpheme and/or Havok Behavior Tool
- Have experience working in layers and motion flow scripting in CS
- Have specific and demonstrable animation experience with Unreal Technology
- Have a wide range of experience in rigging and animating
- Facial animation experience
- Have shipped two titles in the industry as an animator
- Ability to design, develop and implement new tools and processes as needed to support, enhance and extend the development pipeline
To apply: Email your resume and link to online portfolio to: gamejobs@gearboxsoftware.com