Randy Pitchford has an interview posted on Edge magazine’s site about Borderlands’ DLC! Check it out to learn more about our DLC – the production, our goals, and the impact of community feedback on our development!
“I’ve made a lot of games in my career, and generally what happens, particularly with games with a fairly linear approach, is that by the time you’re done with it, you’ve exhausted your own joy from the thing you’ve created. But with Borderlands we were still really enjoying playing the game and making it. It was kind of a renaissance at Gearbox: the nature of the game allowed so much freedom and creativity across the team.”