Skirmish: Past and Present
Designer Dorian Gorski discusses the Skirmish multiplayer mode featured in Earned in Blood, and the future downloadable maps.
Designer Dorian Gorski discusses the Skirmish multiplayer mode featured in Earned in Blood, and the future downloadable maps.
Today we honor those who fought.
The Gearbox offices have caught on fire! What will we do?!
Ray Johnson, winner of an impromptu contest at this year's Computer Game Conference at UTD, spends a week with Randy Pitchford!
Part two of Ray's Gearbox adventure!
part three of Ray's Gearbox adventure
Gearbox attends the Video Games Live concert – an orchestral show featuring video game video and music!
What does it take to get hired at Gearbox? Our HR Director Stacie W answers the burning question.
Community Manager Allison Berryman looks back at her time at Gearbox so far and wonders what the future holds.
BiA Level design lead Matthew "Hellface" Armstrong takes us on a journey through developing a BiA multiplayer mission.
Our Community Manager, Zaskoda, asks President Randy Pitchford some interesting questions now that Brothers in Arms has gone gold.
The third part of our questions and answer session with the Colonel.
The second part of our second "Ask the Colonel!"
The Colonel answers questions from our forums community again!
What is a day in the life of QA like at Gearbox Software? Find out now!
Randy Pitchford spoke at the Univeristy of Texas at Dallas' Computer Game Conference, hosted by the Student Game Developers Association on campus.
Jeff Broome talks about the tanks in BiA – our research, authenticity, and accuracy in tank depiction.
The second part of our forums Q&A session with the Colonel.
The Colonel takes the time to answer questions about the military and BiA authenticity that came from our forums.
Marc journeys to Europe for the Leipzig gaming convention and brings back pictures and stories.