Battleborn

About Battleborn

Battleborn is developed by the teams behind the critically acclaimed hybrid role-playing-shooter Borderlands 2, and is an ambitious fusion of genres. The game combines highly-stylized visuals and frenetic first-person shooting, with Gearbox’s industry-leading co-operative combat, and an expansive collection of diverse heroes. Battleborn is set in the distant future of an imaginative science-fantasy universe where players experience both a narrative-driven co-operative campaign, as well as competitive multiplayer matches.

A Guided Tour of Battleborn Concept Art

07.28.14 - Gearbox Staff

Game Informer has a look at some gorgeous concept art from Battleborn along with commentary from art director Scott Kester, lead visual FX artist Nick Wilson, animation producer Trey Davenport, senior animator Dia Hadley, and effects director Michel Gagne.

The guys discuss inspirations and methods behind the creation of the art, plus how they’ve evolved into their final form for the actual game. You can head over to Game Informer to see all of the art, which includes environments, enemies, characters, and more.

Look out for more coverage throughout this week on Game Informer’s Battleborn cover story hub

Share:

Aaron Linde Video Interview

07.25.14 - Gearbox Staff

Aaron Linde, lead writer of Battleborn, sat down with Game Informer to discuss his background, his influences, and the game’s humor.

Aaron discusses talking to physicists as research and the process of writing funny dialog for characters even during battle, plus offers a lot more insight into what you can expect from the game.

You can watch Aaron’s interview on Game Informer’s site right here.

Game Informer’s month of Battleborn coverage will continue with more next week. Until then, you can find everything they’ve posted so far on their Battleborn story hub

Share:

Game Informer's coverage of Battleborn continues today with a new article that dissects the elements and influences that make Battleborn's gameplay feel both familiar and unique.

Catch up with the rest of Game Informer's previews, including hands-on impressions, character profiles, and more over on the Battleborn cover story hub.

Share:

New Game Informer Video Interview

07.21.14 - Gearbox Staff

As part of its ongoing Battleborn coverage, Game Informer has posted a new video interview with Gearbox president and CEO Randy Pitchford, executive producer Sean Reardon, Battleborn creative director Randy Varnell, and design director John Mulkey. The guys discuss everything from the origins of Battleborn to why we’re focusing on a new IP instead of Borderlands 3, and much more.

You can watch the video right here:

In case you missed it last week, we also revealed the first nine Battleborn characters in groups of three here, here, and here, and you’ll be able to see plenty more from Game Informer’s ongoing month of Battleborn coverage in their cover story hub.

Share:

Continuing the series that started earlier this week, Game Informer has posted new info on the final three characters in our first batch of nine – Rath, Marquis, and Caldarius.

Just like we saw on Monday with Oscar Mike, Miko, and Phoebe and on Wednesday with Thorn, Montana, and Reyna, today’s installment has each of the characters’ backstories, skills, and some hands-on impressions of how they feel in-game. These are the last of the characters we’re revealing for now, but stay tuned since there are many, many more to come.

Rath:

Rath is a Jennerit swordsman who abandoned his post as a royal guard to join the front lines of battle. He carries two huge katanas (plus stores a big extra one on his back) and makes up for his lack of projectiles by beating brutal in close combat. His ultimate ability lets him turn into a spinning circle of bladed death as he spins around and closes in on enemies to cut them down to size.

You can find out much more about Rath right here.

Marquis:

Marquis is an LLC robot who once served as Phoebe’s butler before he acquired some sketchy programming and was dismissed. Best from long range, Marquis uses his cane-turned-sniper rifle to hit enemies from afar, and he can also send out robotic owls named Hoodini that circle the skies and rain down on enemies like adorable missles. Marquis’ ultimate ability is the Overcharge Blast, a brutal shot that does massive damage if it connects.

Find out even more about Marquis at this link.

Caldarius:

Caldarius is a heavily armored shocktrooper who was a renowned Jennerit fighter. Armed with a badass jetpack and an even more badass sword and gun combo, Caldarius is great at coming down from above for quick hits on enemies, then making a quick escape before they can retaliate. Caldarius is the furthest out of these first nine characters and some of his moves are still in development, but the current (subject to change!) plan is for an ultimate ability that allows him to come crashing down from above and create a shockwave that decimates his enemies.

Get some more details about Caldarius right here.

Share:

 

More Battleborn news

Game Information

Publisher: 2K

Genre: Hero Shooter

Coming To: PC, Xbox One, PlayStation 4

Social: Forums, Facebook

Official Website